Cataclysm of the Dimensional Graveyard
Evocation [Force]
Level: Sorcerer/Wizard 9
Components: V, S
Casting Time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Area: 60-ft.-radius spread (see text)
Duration: Instantaneous and 1 round/level (see text)
Saving Throw: Reflex partial; see text
Spell Resistance: Yes
You rend open a vast and screaming aperture into the dimensional graveyard and seize an immense fragment of a dead reality - a continent of broken existence that no longer belongs to any plane. For a single, catastrophic moment, you force it into your world… and it collapses.
Primary Impact
The fragment manifests overhead and implodes into the target area.
All creatures and objects within the area take 40d6 points of force damage. A successful Reflex save reduces this damage by 20d6 (not halved; roll damage normally, then reduce the result by 20d6).
Creatures and objects within the central 20-ft.-radius take an additional 10d6 points of force damage (no save).
Objects take full damage from both effects.
Unstable Reality Collapse
The area does not recover. For 1 round per caster level, the region remains violently unstable:
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Movement within the area costs double (as difficult terrain)
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Creatures take a –4 penalty on attack rolls, Armor Class, and saving throws
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At the start of each creature’s turn in the area, it takes 4d6 force damage (no save)
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Casting a spell within the area requires a Concentration check (DC 20 + spell level) or the spell fails
The terrain continuously shifts between fragments of incompatible realities - ground becoming sky, angles bending, horizons overlapping.
Dimensional Rejection Event
When the duration ends, reality violently reasserts itself.
All creatures and objects still within the area take 15d6 points of force damage (no save) as the fragment is forcibly expelled and existence snaps back into place.
Planar Catastrophic Backlash
You force your mind to grasp and direct a truth no mortal intellect was meant to hold.
Upon casting, you suffer:
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15d6 points of force damage (no save)
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You are stunned for 1 round
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You become exhausted
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You take 1d4 points of Intelligence drain
If you cast this spell more than once in the same day, the Intelligence drain increases by +1 per additional casting.
Special
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This is a force effect and affects incorporeal creatures normally
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Objects and structures take full damage from all stages of the spell
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The fragment’s appearance varies - shattered oceans, inverted cities, alien skies, or impossible landscapes collapsing inward
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For a brief moment, observers can see into the dimensional graveyard itself - an endless expanse of drifting, broken realities