Variant Rule: Falling Damage by Size
Falling damage is determined by a creature’s size (mass), rather than using a fixed value.
A falling creature takes damage based on its size for every 10 feet fallen (to a maximum, as noted below). A successful Reflex save (DC 20) halves the damage taken.
Falling Damage by Size
| Size | Damage per 10 ft. | Maximum Damage |
|---|---|---|
| Fine | — | — |
| Diminutive | 1 | 10 |
| Tiny | 1d4 | 5d4 |
| Small | 1d6 | 10d6 |
| Medium | 1d6 | 20d6 |
| Large | 1d8 | 30d8 |
| Huge | 1d10 | 50d10 |
| Gargantuan | 2d10 | 100d10 |
| Colossal | 4d10 | 200d10 |
Notes
- Damage is cumulative per 10 feet fallen, up to the listed maximum.
- Creatures of Fine size or smaller take no falling damage.
- Apply any relevant modifiers (such as damage reduction) after determining total damage.
To explain:

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