Keeper of the Vigil
Prerequisites: Heal 5 ranks, Wis 13
Benefit:
Whenever you use the Heal skill to provide long-term care, treat disease or assist a dying creature, your patient recovers twice the normal amount of hit points and ability damage.
As a full-round action, you may comfort an adjacent ally suffering from fear, confusion, despair or pain. The ally immediately gains a new saving throw against one ongoing mind-affecting effect with a +2 morale bonus.
Whenever you successfully stabilize a dying creature, both you and the stabilized creature gain temporary hit points equal to your Wisdom modifier (minimum 1) for one hour.
Special:
Clerics, druids, healers and paladins may select Keeper of the Vigil as a bonus feat if they would otherwise gain a divine feat.

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