Divine Flame [General]
You channel sacred power through your weapon, wreathing it in radiant fire that burns the unworthy.
Prerequisites: Ability to turn or rebuke undead
Benefit: As a swift action, you may expend one use of your turn or rebuke undead ability to wreathe a melee weapon you are holding in divine fire.
For a number of rounds equal to your Charisma modifier (minimum 1), the weapon deals an extra 1d6 points of damage on each successful hit. This damage is treated as divine energy and is not reduced by resistance to fire.
If the target is undead, the extra damage increases to 2d6.
The effect ends immediately if the weapon leaves your hand.

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