The D20SRD details how magic items are created, but does not include rules for adding feats to a new magic item.
The Arms and Equipment Guide suggests using a 10k base cost for an item that grants a feat, with an additional 10k per pre-requisite feat. So Power Attack would be 10k, while Improved Bull-Rush would be 20k base.
As a house rule this holds true, but the following feats may not be added to a magic item as they are primarily social in nature rather than physical or mental, or are granted by or affect others directly:
- Anointed Cleric
- Apprentice
- Awakened Companion
- Barbarian Nobility, High or Low
- Bishop, Arch Bishop, Grand Bishop
- Captain
- Disciple of Asmodeus, Baalzebul, Dispater Mammon or Mephistopheles
- Disciple of Darkness
- Evil Brand
- Improved Familiar
- Inheritance
- Item Familiar
- Graduate of Higher Learning
- Lawful Landholder
- Lichloved
- Mentor
- Multicultural
- Nobility, High, Low or Mid
- Sacrificial Mastery
- Scion of Sorrow
- Thrall to Demon
- Wealthy
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