Acorn Volley
Evocation
Level: Drd 1
Components: V, S, M (one acorn)
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Targets: Up to five creatures, no two of which can be more than 15 ft. apart
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
By speaking an ancient druidic blessing over a single acorn, you cause it to split into glowing, emerald-veined acorns that streak unerringly toward their targets.
The spell creates one acorn missile. For every two caster levels beyond 1st, you create an additional missile, to a maximum of five missiles at 9th level or higher. Each missile deals 1d4 + 1 points of bludgeoning damage. The missiles strike unerringly, even if the target is in melee combat or has concealment short of total cover. Specific parts of a creature cannot be singled out.
You may direct the missiles to strike a single target or divide them among multiple targets. Damage from the missiles is resolved simultaneously.
Agricultural Use
Although adventurers know Acorn Volley as a modest offensive spell, it was originally developed by woodland druids and orchard keepers to aid in reforestation.
When cast upon suitable soil instead of at creatures, each missile plants an acorn with perfect depth and spacing, gently embedding it in the earth without damaging the seed. Druids commonly use the spell to rapidly sow oak groves over large areas after forest fires, logging operations, or natural disasters. A single experienced druid can plant hundreds of acorns in a matter of minutes.
Because of its humble origins, many circles consider using Acorn Volley as a weapon to be faintly amusing. It is not uncommon to hear an elder druid remark, "Every mighty oak begins as ammunition."

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