Created in the same manor as regular warforged, porcelain warforged are beautiful and slightly delicate constructs created by nobility or those with a much more artistic bent.
Attributes
- Size: Medium
- Base speed: Land 30
- Strength: +0
- Intelligence: +0
- Dexterity: +0
- Wisdom: -2
- Constitution: -2
- Charisma: +4
- Level adjustment: +0
- Space: 5 feet
- Reach: 5 feet
- Automatic languages: Common
Racial Traits
Living Construct Subtype (Ex): Porcelain warforged are constructs with the living construct subtype. A living construct is a created being given sentience and free will through powerful and complex creation enchantments. Porcelain warforged are living constructs that combine aspects of both constructs and living creatures, as detailed below.
- A porcelain warforged derives its Hit Dice, base attack bonus progression, saving throws, and skill points from the class it selects.
- Unlike other constructs, a porcelain warforged has a Constitution score.
- Unlike other constructs, a porcelain warforged does not have low-light vision or darkvision.
- Unlike other constructs, a porcelain warforged is not immune to mind-affecting spells and abilities.
- Immunity to poison, sleep effects, paralysis, disease, nausea, fatigue, exhaustion, effects that cause the sickened condition, and energy drain.
- A porcelain warforged cannot heal lethal damage naturally.
- Unlike other constructs, porcelain warforged are subject to critical hits, nonlethal damage, stunning, ability damage, ability drain, and death effects or necromancy effects.
- As living constructs, porcelain warforged can be affected by spells that target living creatures as well as by those that target constructs. Damage dealt to a porcelain warforged can be healed by a cure light wounds spell or a repair light damage spell, for example, and a porcelain warforged is vulnerable to disable construct and harm. However, spells from the healing subschool and supernatural abilities that cure hit point damage or ability damage provide only half their normal effect to a porcelain warforged.
- The unusual physical construction of porcelain warforged makes them vulnerable to certain spells and effects that normally don't affect living creatures. A porcelain warforged is affected by repell metal or stone as if he were wearing metal armor. Spells such as stone to flesh and stone shape affect objects only, and thus cannot be used on the stone and metal parts of a porcelain warforged.
- The stone in the body of a porcelain warforged makes him vulnerable to crushing damage and they take an additional die of damage from a successful hit.
- A porcelain warforged responds slightly differently from other living creatures when reduced to 0 hit points. A porcelain warforged with 0 hit points is disabled, just like a living creature. He can only take a single move action or standard action in each round, but strenuous activity does not risk further injury. When his hit points are less than 0 and greater than —10, a porcelain warforged is inert. He is unconscious and helpless, and he cannot perform any actions. However, an inert porcelain warforged does not lose additional hit points unless more damage is dealt to him, as with a living creature that is stable.
- As a living construct, a porcelain warforged can be raised or resurrected.
- A porcelain warforged does not need to eat, sleep, or breathe, but he can still benefit from the effects of consumable spells and magic items such as hero's feast or potions.
- Although living constructs do not need to sleep, a porcelain warforged wizard must rest for 8 hours before preparing spells.
- -2 Constitution, -2 Wisdom, +4 Charisma: Porcelain warforged are no where near as structurally strong as normal warforged, but are considerably more beautiful due to their construction.
- Medium: As Medium constructs, porcelain warforged have no special bonuses or penalties due to their size.
- Porcelain warforged base land speed is 30 feet.
- Porcelain warforged are able to wear armor, but prefer to rely on magical protections such as rings and bracers.
- A porcelain warforged has a natural weapon in the form of a slam attack that deals 1d4 points of damage.
- Automatic Languages: Common. Bonus Languages: None.
- Favored Class: None.
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